The Tech Artist

One man's blunderings into the 3D realm


Project maintained by Derfies Hosted on GitHub Pages — Theme by mattgraham

About

Hello! I’m James Davies, am a passionate Senior Technical Artist who has been working in the video game industry for eight years; working on such titles as L.A. Noire, de Blob 2 and Marvel Super Hero Squad on such platforms as PS3, Xbox360 and Wii.

I am particularly interested in the technical aspects of game development and enjoy designing pipelines and tool development. I have a lot of experience in scripting for 3ds Max, Maya and Photoshop using languages such as Mel, Maxscript, Python, Javascript, C# and CG. I also have experience in creating applications for mobile devices using the Unity engine.

Thanks for stopping by, and please check out my LinkedIn profile if you want to know more about me or get in touch.